Todd Howard confirmed in an interview at Brighton Digital on November 2 that The Elder Scrolls 6’s map will be designed using procedural generation. The announcement has left some fans confused, with ...
Daniel's been gaming since he was old enough to reach the keyboard and has a Bachelor's Degree in Writing from the University of Tampa. It's worth clarifying what Starfield's procedural generation ...
Owing perhaps to the difficulty and extreme cost of building virtual worlds that can be seen, heard, explored, and interacted with in multitudes of other ways, video games have long made use of ...
Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began ...
My wishlist includes procedural map generation, new zoning types, and DLC expansions from the original included in the base game. When you purchase through links on our site, we may earn an affiliate ...
How Spelunky Made Procedural Generation Fun Spelunky used procedural generation to improve replayability and compete with big budget games. Now Spelunky 2 will try to do it better. Let's look back on ...
All the Latest Game Footage and Images from Sinner's Tavern Sinner's Tavern is a roguelite platformer with procedural map generation focused on combat and interactions with quirky characters. Inspired ...