Order-Independent Transparency (OIT) rendering techniques offer a robust solution to the longstanding challenge of accurately compositing transparent fragments in complex 3D scenes. Unlike traditional ...
Nvidia’s latest pitch for the future of graphics is not about more polygons or higher memory bandwidth, it is about teaching ...
Researchers at Science Tokyo have developed a neural inverse rendering method that accurately reconstructs the three-dimensional (3D) shapes of moving objects using only three standard projection ...
A team of researchers from the Massachusetts Institute of Technology (MIT) have some exciting ideas about the future of digital mapping for space exploration. They completed a paper titled ...
Cornell researchers, in partnership with the technology company NVIDIA, have developed a method for creating digital images ...
In brief: Compared to traditional rendering methods, real-time path tracing is often less labor-intensive and can help produce more realistic lighting and shadows in 3D graphics. However, due to its ...
When Theodore Kim was in high school, he watched “Jurassic Park” and “Toy Story,” which motivated him to work at the intersection of art and technology. Recently, he has led Yale researchers towards ...
Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help ...